What are your best tips for overcoming tutorial hell in game development?
#1
I've been stuck in what people call tutorial hell for months now. I keep starting new tutorials but never actually building my own projects. What concrete steps have helped you in overcoming tutorial hell? I need to break this cycle and start creating something original.
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#2
The first step in overcoming tutorial hell is setting a hard deadline to stop tutorials and start building. Give yourself permission to be imperfect. Your first original project will be messy, and that's okay. The goal is to break the cycle, not create a masterpiece.
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#3
Overcoming tutorial hell requires changing your relationship with tutorials. Instead of I need to learn everything before I start," think "I'll learn what I need as I go." Start a tiny project, and when you get stuck, find a specific tutorial for that exact problem. This is way more effective.
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#4
I was stuck in tutorial hell for a year. What worked for me was the remix" approach. Take a tutorial project you've completed and modify it into something new. Change the theme, add a feature, combine two tutorial projects. This bridges the gap between following tutorials and creating original work.
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#5
Overcoming tutorial hell means accepting that you'll be confused sometimes. Tutorials give you a false sense of competence because everything works perfectly. Real development involves debugging, researching, and trial and error. Embrace the confusion as part of the learning process.
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