How do you handle game development post-launch support effectively?
#1
I'm planning my first game release and thinking about post launch support. What does effective game development post launch support look like?

I understand it involves bug fixes and updates, but I'm curious about the broader picture. How do you balance fixing issues with working on new content? How do you communicate with players about your post launch plans?

Also, how do you decide when to move on from a project? Some games receive updates for years, while others have shorter post launch cycles.

What have you learned about game development post launch support?
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