I've been focusing my practice on animating textures and materials on static objects, like making a brick wall subtly breathe or wood grain slowly flow like water. It's a way to create mood and story without character movement. Most animation tutorials focus on walk cycles and lip sync, but are there any good resources for this kind of hyper-focused, ambient motion design?
Nice niche. For ambient motion design, try After Effects Texture Looper to auto animate textures across layers. citeturn0search0
Texture Hop preset can auto animate textures in AE, great for quick ambient loops. citeturn0search2
Set Matte from aescripts is a solid plugin for moving textures, with loop-ready assets. citeturn0search9
If you want shader driven ambient textures, dive into Shader Graph in Unity for procedural textures you can use in motion graphics backdrops. citeturn0search3
Vastextures offers a huge pool of textures and PBR materials you can sample for variety. citeturn0academia12