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Full Version: How do you approach game industry networking as an indie developer?
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Networking can feel intimidating, especially for introverted developers like myself. But I've learned that game industry networking is incredibly valuable for learning, collaboration, and opportunities.

Effective game industry networking isn't about collecting business cards or trying to get something from people. It's about building genuine relationships and contributing to the community. I've met some of my closest collaborators through networking.

What approaches have worked for you with game industry networking? I'm interested in both online and in-person strategies, and how you maintain relationships over time.