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Full Version: What essential game development tools do you use regularly?
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The right tools can make a huge difference in your workflow and productivity. I've tried countless game development tools over the years, and I've settled on a core set that I use for almost every project.

Beyond the obvious choices like game engines and IDEs, there are so many useful game development tools for specific tasks. Things like version control systems, project management software, asset creation tools, and debugging utilities.

What game development tools are essential to your workflow? I'm looking for recommendations beyond the basics, especially tools that solve specific problems well.