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Full Version: How do you maintain game development productivity over long projects?
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This is something I struggle with constantly. Game development productivity isn't just about working hard. It's about working smart and maintaining momentum over months or even years.

I've found that game development productivity is heavily influenced by your environment, routines, and mental health. When I neglect these aspects, my productivity tanks regardless of how many hours I put in.

What strategies have you developed for maintaining game development productivity? I'm looking for practical tips about scheduling, motivation, and avoiding burnout during long development cycles.