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Full Version: What are your best practices for game code optimization?
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I've been working on optimizing an older project of mine, and it's made me think a lot about game code optimization. Early in my career, I focused on just getting things working, but now I realize how important optimization is for performance and maintainability.

Game code optimization isn't just about making things run faster. It's also about making code more readable, easier to debug, and more flexible for future changes. I've seen so many projects become unmaintainable because of poor optimization practices early on.

What are your go-to game code optimization techniques? I'm interested in both performance optimization and code structure optimization.