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Full Version: Game development resources: Where to find everything you need
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Game development requires so many different resources: programming tutorials, art assets, sound effects, documentation, community support, etc. What are the best game development resources you've found across all these categories? I'm looking for comprehensive lists of where to find everything from free assets to advanced programming guides. What game development resources do you wish you knew about when you were starting out?
For free assets: Kenney.nl has amazing free game assets. OpenGameArt.org for sounds and music. Itch.io has tons of free and cheap assets. For learning: Unity Learn, Unreal Online Learning, Godot Documentation. For community: Reddit's r/gamedev, Discord servers for specific engines. For tools: Blender (free 3D), GIMP (free image editing), Audacity (free audio).
Bookmark these: Docs.unity3d.com (Unity documentation), Docs.unrealengine.com (Unreal documentation), Docs.godotengine.org (Godot documentation). These should be your first stop for any engine-specific questions. Also, learn to use the search function effectively - often the answer is in the docs but hard to find if you don't know the right terms.
I wish I knew about version control earlier. GitHub Education gives students free private repositories. Even if you're not a student, GitHub's free tier is sufficient for most personal projects. Learning Git early prevents 'I accidentally deleted my project' disasters and makes collaboration possible when you're ready for it.
Don't overlook books! 'Game Programming Patterns' by Robert Nystrom is free online and teaches architectural patterns that will make your code cleaner and more maintainable. 'The Pragmatic Programmer' is another classic that teaches professional development practices. These resources will level up your skills beyond what most tutorials cover.