12-12-2025, 08:47 PM
I've noticed that VR games with physics-based interactions seem to be becoming more common, but I'm wondering how important this really is for the average player. Does having realistic physics actually make a game more fun, or is it just a technical showcase?
For me, there's something incredibly satisfying about being able to interact with objects in a realistic way, but I've also played games where the physics feel more like a hindrance than a feature.
What's your take on VR games with physics-based interactions? Are they essential for creating believable experiences, or can games still be great without complex physics systems?
For me, there's something incredibly satisfying about being able to interact with objects in a realistic way, but I've also played games where the physics feel more like a hindrance than a feature.
What's your take on VR games with physics-based interactions? Are they essential for creating believable experiences, or can games still be great without complex physics systems?