MultiHub Forum

Full Version: How do I fix a mod crash after the main menu despite correct load order?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
So I’ve been trying to get a specific mod to work for the past two nights, and I keep hitting a weird crash right after the main menu. I’ve checked the load order and compatibility notes, and everything *seems* right, but no luck. Has anyone else run into this kind of stubborn problem where the usual troubleshooting just doesn’t cut it?
Man I feel you chasing this stubborn mod that crashes after the main menu and eats your nights with nothing to show for it
Check the crash log and try a clean baseline test by swapping in the mod files step by step to see where the break happens
I worry you might be chasing a symptom not the root cause like a stray texture pack or a shader link that lingers in the menu
Maybe the framing is wrong you might be asking the mod to do too much at a moment when the game expects a simple startup
From a skeptical angle this kind of crash after a menu can be caused by something outside the mod such as memory or a bad save
Another angle is to look at who made the mod and how it slots into patches the idea of clean compatibility often hides messy edge cases