I'm setting up a retro gaming corner with a CRT and some older consoles, and I want to build a library of essential 90s games that defined the era beyond the usual mainstream picks. I have a Sega Genesis and a PlayStation, and I'm particularly interested in hidden gems or titles with innovative gameplay that still hold up today. For collectors and retro enthusiasts, what are some of your personal favorite deep cuts from that decade, especially in genres like platformers, RPGs, or early 3D action games, that deserve more recognition?
Comix Zone on Genesis is the vibe you want if you’re after a true “playable comic.” It’s a side-scroller with panels that actually feel like a graphic novel you control, and the level variety still feels fresh today. If you haven’t checked it in a while, give it a spin—the pacing and art hold up.
Rocket Knight Adventures (Genesis, Konami, 1994) is a standout for platforming craftsmanship. Tight controls, inventive level gimmicks, and bold boss designs make it feel ahead of its time even by today’s standards. It’s a great hidden gem to hunt down for a challenge that isn’t grindy.
Beyond Oasis, also known as The Story of Thor in some regions (Genesis, 1994), is an underrated action‑adventure with a surprisingly big world and quest vibe. It’s accessible but deep enough to reward exploration and gear upgrades without turning into a filler grind.
Klonoa: Door to Phantomile (PlayStation, 1997) is a masterclass in 2.5D platforming—clever level design, charming visuals, and puzzles that actually complement the platforming rather than feel tacked on. It’s often slept on but absolutely worth a playthrough.
Oddworld: Abe's Oddysee (PS1, 1997) and its sequel Abe's Exoddus (1998) are the gold standard for atmospheric, puzzle‑heavy platforming with memorable character writing and AI that still surprises you. They’re not merely action; they’re stealthy, thoughtful challenges that age well.
Alundra (PS1, 1997) is a tougher but incredibly rewarding action RPG with solid dungeon design and puzzles that actually test you. If you want something more narratively serious on PS1 beyond the big RPGs, it’s a great standout. For a lighter roguelike‑flavor on PS1, Azure Dreams (1998) offers a quirky, bite‑sized alternative with its own charm.
Tomba! (PS1, 1997) is a wonderfully oddball platformer/RPG hybrid with a humorous, colorful world and clever stage variety. It’s not as widely discussed as other PS1 platformers, but its pacing and world design still feel fresh today.